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Home > List Archives

penetrating trauma definition

trauma-list@trauma.org trauma-list@trauma.org
Wed, 9 Jan 2002 08:13:03 EST


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In a message dated 1/9/2002 2:40:46 AM Eastern Standard Time, 
icivil@xtra.co.nz writes:


> We determine whether the predominant mechanism was blunt or penetrating and 
> class the injury based on that. Glass windows and chainsaws are definitely 
> penetrating but the scenario described above we class as blunt.
> 
> I will be interested to see what others say.
> 

Very simple--it is both!  What in the world is the problem with describing 
what you see--i.e. reality?  Where is the rule written that it must be 
classed as only one thing, so as to easily fit into the boxes on our data 
sheets?  A classic case of altering reality to fit our own artifically 
created world, vs the way we should do things.
ERF

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<HTML><FONT FACE=arial,helvetica><FONT  COLOR="#0000ff" SIZE=2 FAMILY="SCRIPT" FACE="Comic Sans MS" LANG="0"><B>In a message dated 1/9/2002 2:40:46 AM Eastern Standard Time, icivil@xtra.co.nz writes:<BR>
<BR>
</FONT><FONT  COLOR="#000000" style="BACKGROUND-COLOR: #ffffff" SIZE=2 FAMILY="SANSSERIF" FACE="Arial" LANG="0"></B><BR>
<BLOCKQUOTE TYPE=CITE style="BORDER-LEFT: #0000ff 2px solid; MARGIN-LEFT: 5px; MARGIN-RIGHT: 0px; PADDING-LEFT: 5px">We determine whether the predominant mechanism was blunt or penetrating and class the injury based on that. Glass windows and chainsaws are definitely penetrating but the scenario described above we class as blunt.<BR>
<BR>
I will be interested to see what others say.<BR>
</BLOCKQUOTE><BR>
</FONT><FONT  COLOR="#0000ff" style="BACKGROUND-COLOR: #ffffff" SIZE=2 FAMILY="SCRIPT" FACE="Comic Sans MS" LANG="0"><B><BR>
Very simple--it is both!&nbsp; What in the world is the problem with describing what you see--i.e. reality?&nbsp; Where is the rule written that it must be classed as only one thing, so as to easily fit into the boxes on our data sheets?&nbsp; A classic case of altering reality to fit our own artifically created world, vs the way we should do things.<BR>
ERF</B></FONT></HTML>

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